Players: 1
Time: 60 to 90 minutes
Ages: 12+
Description: This is a one page, ultra-portable, black and white solitaire game. You assume the role of a small party of conquistadors trying to reach the Atlantic Ocean after a failed expedition deep in the New World. This game is limited to 42 turns and each turn consists of phases such as Map Making, Exploring, and Hunting where a handful of dice are allocated in a press-your-luck fashion. For those that enjoy role-playing, there is also a Journaling phase where you try to tell a story about what happened on your turn. Can you reach the Atlantic Ocean before time runs out or before you lose all of your Conquistadors?
Years Entered: 2016
Release Year: 2016
Links:
BGG WIP
|
BGG Game Page
Artist: Mike Heim
Components
Print Pages:
4-5 pages
- 1 Player Sheet
3 pages of rules
Standard Components:
11-20 items
- 12 6-sided dice
1 pencil
1 colored pencil (any color)
Custom Components:
None
- As an alternate to the pencil and colored pencil as standard components,
1 page protector (for the Player Sheet)
2 different colored fine-tipped dry/wet erase markers
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