PnP Game Design Awards 2016


43 Entries for Best PnP Game of 2016
| About the Awards | Game Eligibility | Prizes | Enter a Game | Acknowledgements
NEWS: Congratulations to Haze Islands and Charles Ward for winning 2016 Print and Play Game of the Year, and managed to sweep nearly all of the main categories! Also, congratulations to Justin Blaske for a fantastic showing with Mint Works the overall highest rated game and winner of the Best Beyond PnP Game as well as Best Written Rules. I also want to extend congratulations to all the Runner Ups in all the categories. There were a number of categories that were very close

There were a ton of great games entered this year and I hope that next year the contest continues to grow. I put a lot of work into building these pages for the contest and designing an algorithm that would be fair to all games, whether they got a lot of ratings or a few. I'm happy to say that the algorithm produced results in line with my expectations after seeing all the ratings, and Haze Islands is definitely deserving of its recognition. If you would like to see an aggregate of all the ratings, I'm making the Ratings Summary Report public. Feel free to contact me if you have any questions or comments on the awards. I will be in touch with the winners to distribute prizes soon. Again, congratulations and thank you for making the inaugural PnP Game Design Awards such a success!

The
PNP GAME DESIGN AWARDS
2016

BGG PnP Game Design Awards Thread

BGG PnP Game Design Awards GeekList of Entries

GOAL

The goal of the awards is to encourage the ongoing development of quality PnP games, to promote those games to new audiences, and to recognize excellence in PnP game design.

ELIGIBILITY

The games eligible to be entered must be:

  1. Freely available PnP games. *
  2. Have had active development during the year prior to the current contest [2016].
  3. Currently have a WIP thread. **

Although there is no limit to the number of entries a designer can enter, you must enter your games if and when you think they are ready, as you will not be able to make any changes for the duration of the contest.

* Games entered into this and other board game design contest, or made publicly available prior to this contest are eligible. Games can and should be improved upon from the time they were entered into a prior contest. Indecent, inappropriate, unauthorized, or illegal games are not eligible.

** The WIP thread must be on BGG either documenting the game design, improvements, files, etc, or simply pointing towards a similar WIP thread outside of BBG. The BGG WIP forum is available here: https://boardgamegeek.com/forum/1530033/boardgamegeek/works-progress

LISTING

SCHEDULE: Submission starts and ends in January of each year for 2016 games starts on January 1, 2017 and ends on February 15, 2017.

PROCESS: Designers should list their own games on this web site and/or the Official Awards GeekList on BGG, describing the game, listing the authors, and linking to their WIP Thread with the latest PnP files. Games must not be changed from the time the game is LISTED for this competition through the end of VOTING. Entries on the website and GeekList will be kept synced up, so all entries can be found at both locations (you may enter your game in both locations to help with management and to ensure your game details are accurate in both locations).

VOTING

SCHEDULE: Voting starts and ends in February for 2016 games starts on February 15, 2017 and ends on March 31, 2017.

PROCESS: Voting will be done by rating games on a five point scale with 1 being the lowest and 5 being the highest ratings. Games can be rated in five different categories: Overall Rating, Innovation, Thematic Immersion, Art & Design, and Rules. Additionally, each voter will be allowed to enter the BGG Usernames of helpful playtesters. None of the ratings will be required, and games can be rated at different times (i.e. a voter can rate some games, leave the site, and return to rate other games later).

All Level 1 or higher BGG members who registered the year prior to the contest (2016) or before may vote. Voters will be required to submit their BGG user name.

AWARDS

SCHEDULE: Winners and runners up for 2016 are announced in March April, 2017.

PROCESS: Ranking the winners will be done using a proprietary rating system formula similar to what was used for the 2 Player PnP Design Contest on BGG in 2016. The ranking formula takes the Wilson Score (a binomial proportion confidence interval) of all a game's ratings and adjusts it with bonuses, penalties, and other adjustments based on things like number of ratings, standard deviation, difference between max and min ratings, etc. The formula used to calculate the base rating (before adjustments) is based on the one described here.

Geek Gold donated to the main contest thread or GeekList will be divided equally amongst the main categories, with the Best Overall Game counting as two categories. Any Geek Gold donated to each category's individual post will be added to that category's total Geek Gold. Geek Gold will then be distributed to each category's winners and Runners Up in approximately a 60/10/10/10/10 ratio. Ties in a category will have that award divided evenly amongst the winners, any remainder will be applied to the winner of that category, and any remainder from ties in that category will go to the overall winner. Non-main categories (e.g. Best New Game, Best Beyone PnP, etc.) will be treated as a single category and the amount from that category will be divided amongst the winners.

Winners and Runners Up in each category will receive the right to use a special emblem graphic in any packaging, information, or marketing materials for their game design.

We are looking for additional sponsorships of prizes. If you would like to donate a prize for this contest, or have ideas for prizes beyond Geek Gold, please Contact Us. Ideas may include media coverage (reviews, podcasts, interviews, etc.), publisher feedback, gift certificates, games, equipment, etc.

Any prizes to be awarded will be listed on the Prizes page.

BEST OVERALL GAME AWARD:

  1. Best Overall Game - The highest rated game of all submitted, excluding Beyond PnP games.

BEST IN CATEGORY AWARDS:

  1. Best New Game - The highest rated game that is new to the awards this year. *
  2. Most Innovative - The game with the highest rating in Innovation. **
  3. Most Immersive - The game with the highest rating in Thematic Immersion.
  4. Best Art & Design - The game with the highest rating in Art & Design.
  5. Best Written Rules - The game with the highest rating in Rules.
  6. Best Playtester - The playtester with the most votes.
  7. Best Beyond PnP *** - The highest rated Beyond PnP game.

* In 2016 Best New Game will be for games that were initially made available in 2016. While the contest is open to older games that have had development in 2016, they will not be considered for this category.

** Innovation is subjective and can encompass mechanics, theme, design, or any other charactistic of the game.

*** Beyond PnP is for formally published, self published, digitally published, crowdfunded/ing, for profit entries and will not be eligible for the Best Overall Game award.

OTHER RULES

  1. No game can be awarded the same award twice.
  2. While promoting the awards itself is encouraged, offering incentives to people in exchange for votes and excessive promoting (online or by or other means) is prohibited, and may result in being disqualified.
  3. Authors must enter their own work and comply with copyright laws. All rights remain with their respective owners. Games must be freely available. Authors must allow images, videos and articles about the entries to be published.

THE COMMITTEE

The Committee is a non-exclusive community of game designers and gamers that have helped shape these awards. If you would like to join The Committee, simply participate in the BGG forum discussions on the official BGG PnP Game Design Awards Thread.

The functions the committee are to:

  1. Promote the awards and invite potential candidates to enter the awards. Sharing on Facebook, Twitter, BGG, Instagram, Reddit, and other social sites where gamers and game designers frequent is encouraged.
  2. Help out and take part in the running the awards.
  3. Discuss and help handle possible rules infractions.

Special thanks to Charles Ward for coordinating this project, George Jaros for shaping the Awards from the beginning and building this website, Mark Tuck for the sweet logo, R4D6 for naming the contest, and everyone on the Committee for helping run the show.

To read the entire Origin Story of these awards, read the thread here: https://boardgamegeek.com/thread/1520212/making-pnp-game-design-awards


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